Armory SF

Phantasm at the Armory 2017 with VJ Di

Another amazing event from Opel Productions. VJ Di at Phantasm at the Armory 2017.
I built the live visuals application in TouchDesigner. The unique thing about this project
is that the visuals for the skull were controlled in real time. I used the 3D model of the skull
in Touchdesigner to texture it with video and control the rotation of the skull, and the x, y, and z
position of the jaw. As you can imagine this was incredibly fun to do live to the music.
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